Παρασκευή 25 Απριλίου 2014

Paf Le Chien (Space Dog)


Hello again guys. Missed me? Well i certainly missed posting on kupo (damn army) but im doin my best. Well last night when i was on my watch it was soooo fucking boring so i began running down the memory lane. No no dont go too far back nor to any retro console games, just 3-4  years back. 

Well as a student i ve spent many many many hours on facebook playing varius apps (when the apps were not so much of a plague especially on android devices) and you could find some real gems and one of them was paf le chien. That game was really silly yet quite addictive. There was this guy with his dog that was kicking him in the ass and the dog was taking a pretty nasty flight up the sky and the goal was to reach the dog as far as possible. Randomly scattered on the stage were some gooses that if the dog hit on them they were bouncing him again on the sky to some extra meters. As obstacles there were also scattered brick walls all over the stage that were cutting you off. And thats all about it. And when i was googling it last night i found that it was renamed to Space Dog. A pity if u ask me because the previous name had much more character. 

A quite nice choice if you are fed up with column clones (yes folks the original game was columns on game gear not the cheesy saga game series) or run game clones.

Παρασκευή 4 Απριλίου 2014

Pyranha Bytes Oh How Much I Hate You!!


Pyranha Bytes is the well known to everyone one of us (at the least to the rpg fans) german developer that has developed the Gothic and Risen series. Dont get fooled by the article's title. I love all those games cos the were quite innovative while other games kept on reproducing some of the classic (not wanted) stuff regarding the gameplay. Although all those games have some really really REAAAALLY annoying bugs and malfunctions that make the gaming quite frustrating.  

When i firstly played Gothic (the first of the series) i wasnt expecting much of it because it was from an unknown company so i was a bit sceptical. When i gave it time i realised that i had to do with a real gem despite the bugs that were literally everywhere (and i think i dont have to mention the really really REEEEALLLY long loading times). Many of those annoying bugs were of the kind that you could overlook them simply because it was the first time you were encountering them just with the thought : "nah, its the first try of pyranha bytes, it will get better". But time showed evenutally that not only it got worse but the bugs kept being more and more! Just google it Risen and the autofill will say bugs! Thats ridiculous! But the bugs that got me really angry and were the reason that birth was given to this article were the ones about speed. You see it seems so hard for those games to load many information at the same time (maybe its the open free roaming world the one to blame). When u encounter many enemies and the clicks you have to make must be precise and crucial then it takes so long for the game to process the commands you give it that you end up in front of the enemy with ur weapon seathed, the camera almost frozen and the getting hit like there is no tomorrow. And i know that thats a bug im talking about cos it happens in all of PB games even if its console or pc version.

It has been one of so few times that i was so frustrated with the gameplay that i almost quit playing. And i believe there are many others like me who think likewise. Not that its important but i felt like sharing my thoughts on that matter because its a pity games like these to be ruined by factors like bugs.